Search This Blog

Showing posts with label Mars. Show all posts
Showing posts with label Mars. Show all posts

Wednesday, February 9, 2022

Major Marketing Missteps from Adidas, M&M's and Coke

M&M's as characters
No more boots for Ms. Green and other changes for M&M's candies

A major component of marketing is tapping into trends and  making an impression. When it works, these brand messages captures attention and show their relevance to customer concerns to increase feelings of loyalty. 

 But when the brand missteps, it embarrasses itself and risk alienating the very people it intended to court. Here are three recent examples from major brands that certainly had the budge to do adequate research before launching such campaigns.

Adidas' topless pics: branding boon or bust? 

On February 9, 2022, Adidas pinned a tweet with the hashtag #SupportEverything that included 25 pictures of women's breasts to demonstrates the range of sizes, shapes, and colors (though skin tones have no bearing whatsoever on the fit and support of a bra). Here's the tweet without the photos:

The brand posted the same photo to its Instagram, though there the breasts have a bit of airbrushing to achieve the digital equivalent of pasties. The overall reaction  on the Meta-owned platform was more positive than it was on Twitter, judging from the sentiments expressed in the nearly 3k quote tweets.

It's true that some considered the move liberating. For example, Jezebel applauded the tweet in Adidas Frees the Nipple

The Barstoolsports blog response corroborates what I thought was the real game here: baring what is usually covered still gets a certain amount of shock value, and that is what the brand is exploiting in presenting the 25 pictures.  While the post celebrated achieving marketing goals, the comments in response were not at all the positive if you're after celebrating diversity in women's bodies. It is the inevitability of such reactions that makes some people feel this is not a positive step for women

On its own site, Adidas doesn't show any topless women. In fact, the embedded video (also on YouTube) that explains the problem women have in finding the right fit only shows braless women from the back, where the marks left from bras attest to poor fit.  

The braless pictures, on the other hand, are meant to make the very reasonable notion of making sports bras do more than serve as short tank tops into something almost transgressive. It's really not, and Adidas is certainly not the first brand to offer more bra fit choices than the standard 32A to 40D range of sizes.

My guess is the social media manager was told, "Do something to get people's attention," and the person decided this was pushing the envelope. For the "no such thing as bad publicity" school of thought, it's a success. But I believe that the brand did alienate some potential customers here, making it into a branding bust (pun intended) for a consumer brand with a very wide market base.


M&M's misses the mark when aiming for inclusivity

M&M's candies got a makeover in the name of inclusivity. But the public is not impressed. M&M’s announcement about the changes included this video:


The comments are probably not quite what they were expecting, or they would have disabled them to begin with, as I wrote here


 

Mars says it’s not just about candy but a larger commitment “to create a world where society is inclusive.”  The emphasis on women’s representation is what trickles down to showing the candies that have female identities wearing more sensible shows now than they have in the past.  



For example, Ms. Brown’s high heels have been replaced by sensible pumps. Ms. Green’s heeled boots are replaced by comfortable sneakers.

I’m all for comfortable footwear myself and gave up on high heels long ago, though I have to say, I don’t really believe that cartoon renderings designed to sell candies will have a direct impact on female choices. The representations of different types of people could add to the fun consuming candies but they really don’t direct people’s life decisions. 


Indeed, that kind of critique was raised even by those who are very much in favor of changing thing. The fact remains that fictionalized progress is no substitute for real progress. Then there's the other camp that is tired of brands' claims they’re saving the world through their products and marketing. 


Despite marketers insisting that people want to see their values reflected in brand messaging, claiming too much for a brand makeover can backfire. It’s clear that audiences are not nearly as impressed with the brand message as the brand is with itself, and that’s now a win.  


Coke missteps when hopping on the gaming bandwagon


Massively multiplayer online (MMO) are designed to be extremely engaging with life-like characters and details to make up an immersive environment. As I wrote here, they often center around epic battles between species that may be using highly advanced or medieval style weapons.


Coca-Cola brand decided to hope on this hot trend, using an MMO as the backdrop for the commercial it released on September 30, 2021:


Spoiler alert: drinking Coke doesn’t just revive the player; it gives the ross between an Orc and the Hulk character in the game enlightenment. He literally throws down his weapon and grasps the hand of his enemy is a show of solidarity that brings the whole world to the verge of shocked recognition. 


Everyone embraces peace and love to fit wit the tagline of “We are one Coke Away from each other.”



Coke

One of the comments on the video is from Kevin Sugrue who explains what the brand gets wrong::

“Lacks insight and understanding of esport gamers. This tries to approriate [sic!] the gaming trend in Coke's pursuit of regaining relevance among a younger audience. You compete in MMO games to help your team triumph over the competition; not to unite the entire world.”


Here Coke tried to plaster its “I’d like to buy the world a Coke and teach it harmony” jingle on a specific form of gamification culture that may just resent the intrusion. Those who are deeply involved in that culture consider it an epic fail for the brand.



On the flip side, we have examples of brands that seized opportunities to endear themselves to the public, as in the case of Audi's response to a loss on Wheel of Fortune.


Related: Mary Poppins' Guide to Gamified Marketing


Visit WriteWayPro.weebly.com  Like and follow on Facebook and on LinkedIn


Sunday, May 19, 2019

Ways 3D printing is making the world a better place

A new generation of prosthetics
“Turning disabilities into superpowers” is the defining vision of UK-based Open Bionics. Their mission is to create “affordable, assistive devices that enhance the human body.”
Their first product was  the Hero Arm, which they describe as “the world's first medically certified 3D-printed bionic arm, with multi-grip functionality and empowering aesthetics.”  It is “a lightweight and affordable myoelectric prosthesis.” 

The company now offers a selection of themed covers for the Hero Arm, including Star Wars BB-8, Marvel Iron Man, Disney Frozen and Deus Ex.  They are “custom-made using innovative 3D-printing and 3D-scanning techniques.” 
Dedication to helping children by providing them with 3D printed hands is also the driving passion behind a group of volunteers who formed e-NABLE. Its members now number in the thousands, and they have made it possible for thousands of children around the world to regain hand function. See the video below:

  

Quick and economical home construction

Another way 3D printing is being used to make the world a better place is by reducing the cost of home construction enough to make new houses accessible to those whose income puts adequate shelter beyond their reach.
One company that has made this its mission is ICON. Its tagline is “We’re changing the way people live.” It set out to apply 3D printing to houses and envisions whole communities set up that way in a kind of 21st-century version of Levitton.
Last year ICON built the Chicon house, described as “the first permitted 3D-printed home built in the United States” in Austin, Texas in 2018. It took a few weeks to print “and sparked the imagination of customers, investors, press, and the SXSW conference community.”
Now it has advanced the technology to the point where it can get a house up in just  a day and at a cost of just $4000 as you can see in this video:
ICON believes that its 3D printing applied to concrete is the solution to low-income housing, both in the USA and abroad. To that end, it has partnered with a charity called New Story that has provided funding for homes in Mexico, Haiti, El Salvador, and Bolivia and for needy households.
“By partnering with ICON in select regions, New Story will be able to see out their vision more efficiently and deliver the promise of a life beyond survival to thousands more,” it reports.

4. Homes on Mars 

Applying 3D printing to home construction also has ramifications for the space program. In planning a mission to Mars, NASA has to deal with the challenge of setting up shelter for the people who will be living on the red planet. To that end, it launched  the 3D-Printed Habitat Challenge
 See the video below:
.


See more in 

10 Surprising Ways 3D Printing Is Being Used Now

Monday, July 28, 2014

Planning a supply chain for space

photo from https://upload.wikimedia.org/wikipedia/commons/c/c7/Carina_Nebula_composite_of_visible_and_infrared_light_(captured_by_the_Hubble_Space_Telescope).jpg
The replicator that can produce food, clothes, and other necessities on demand is familiar to all devotees of Star Trek. That device was actually essential for the Enterprise's extended mission, to keep the ship properly equipped without having to pack along whatever the crew might need at some point light years away from a home planet. Though such replicators are still in the realm of science fiction, we are getting closer to the point of extended space trips.
Going back to the moon and maybe even Mars
NASA just finalized a $2.8 billion contract with Boeing Co. to produce the Space Launch System (SLS). SLS is a rocket powerful enough to carry astronauts where no human has gone before. That includes exploration of asteroids, the moon, and, ultimately, Mars. The first test flight is planned for 2017, and the first manned flight for 2021.
While Boeing is working on NASA's rockets, MIT is working on supply chain management that solves the logistical challenges inherent in extended space travel. 
Read more in 

Space & the Supply Chain

Thursday, January 10, 2013

Big Data on the Final Frontier


Missions in space may come and go, but the National Aeronautics and Space Administration has always stuck to a mission of bringing in data.

(
One of its early achievements in this field was sending a spacecraft close enough to Venus to get accurate readings of its surface and atmosphere. On Dec. 14, 1962, the Mariner 2 spacecraft got within 34,762km (21,600 miles) of the planet. Over a 42-minute period, it was able to pick up many points of data that proved Venus, which had been thought of as Earth's twin, would be uninhabitable, with a surface temperature of 425°C (797°F) and a toxic atmosphere.
This picture (from NASA's site) of the data gathered in that mission is cropped. The paper showing the data that was gathered is actually much longer, as this uncropped version shows.

Back then, the data covered a roll of paper, but the data NASA handles today takes supercomputing power to process. As Nick Skytland wrote in NASA blog post in October:
In the time it took you to read this sentence, NASA gathered approximately 1.73 gigabytes of data from our nearly 100 currently active missions! We do this every hour, every day, every year -- and the collection rate is growing exponentially...
In our current missions, data is transferred with radio frequency, which is relatively slow. In the future, NASA will employ technology such as optical (laser) communication to increase the download and mean a 1000x increase in the volume of data. This is much more then we can handle today and this is what we are starting to prepare for now. We are planning missions today that will easily stream more 
[than] 24TB's a day. That's roughly 2.4 times the entire Library of Congress -- EVERY DAY. For one mission.
read more at 

Big Data on the Final Frontier